Image creditAnn Lislegaard, Spinning and Weaving Ada, 2016.

At a glance

60–90 minutes

Owls speak in broken voices, machines seem almost alive and science fiction becomes a way to question who — or what — gets to count as human.

Why go

This is the first major survey of Ann Lislegaard’s work in Denmark, bringing together more than 30 years of digital art, 3D animation, sculpture, sound and light installation. It is especially relevant now because Lislegaard was exploring artificial intelligence, unstable identities and human-machine boundaries long before these became mainstream cultural questions.

You'll see

3D animation · Digital art · Talking animals · Science-fiction references · Sculpture · Immersive sound · Light installations · Artificial life · Gender and identity · Biodiversity

Pace of visit

Medium-high experiential density. Several works use animation, sound and changing light, so this needs more time than its physical footprint may suggest. Stay through complete sequences rather than sampling each screen for a few seconds.

Don't miss

Oracles, Owls… Some Animals Never Sleep (2012/2021) — a giant animated owl appears on a three-metre-high LED screen, speaking through fragmented voices like a malfunctioning digital oracle.

Artlovers Tip

Listen to the glitches. When Lislegaard’s animals or digital figures speak imperfectly, the breakdown in language is not a technical flaw — it exposes how much our understanding of reality depends on systems of communication that may themselves be unstable.

And don’t ask only whether her machines look human. Ask the reverse: how much of our own behaviour already looks machine-made?

Inside the exhibition

Meet the artist

Ann Lislegaard

Key Movements

Contemporary Art

Medium

Digital Art

Description

ANIMOID moves through more than three decades in which digital technology shifted from experimental territory into the infrastructure of everyday life. Lislegaard uses that transformation not to celebrate technological progress, but to ask what happens when language, perception and identity are increasingly mediated by machines. Animals speak, digital bodies mutate and apparently familiar environments become subtly unstable.

Science fiction is one of her central tools. Rather than imagining distant futures, she uses speculative worlds to rethink the present: how does technology alter ideas of gender and the body? Where does the human stop and the artificial begin? What happens when biodiversity disappears while artificial forms of “life” multiply? The title ANIMOID deliberately combines ideas of animation, anima — life or spirit — and something that resembles life without quite being it.

Ann Lislegaard is a Danish-Norwegian artist and a pioneer of digital and time-based art. She graduated from the Royal Danish Academy of Fine Arts in 1993 and later taught there as professor of Media Arts from 2004 to 2013. Her practice has been particularly influential in 3D animation, sound and installation at a time when very few women were represented in these fields. She has participated in the Danish Pavilion at the Venice Biennale and received the Thorvaldsen Medal in 2024

Exhibition

Ann Lislegaard — ANIMOID

Hours & rating from Google

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